Octo Dice

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As scientists and engineers on board of the underwater research station “AquaSphere” you are facing a big crisis: your most important tools the bots have stopped working! It is time to take matters into your own hands–but quickly! After all you want to have a major scientific breakthrough before the competition does. In the short time you have you must expand your labs analyze crystals dock new submarines reactivate the bots and catch octopods. Be careful though! You never know whether the competition is spying on you… On your turn you roll six dice and can use only two actions. On your development sheet you enter the actions chosen for this turn and note your points. You can also decide to expand your lab which will give you bonus actions or points. Other players may pick any action combination from your dice roll to add to their sheet. The game ends after 6 rounds. Whoever has the most points wins!