Article 27 takes place in the not-too-distant future. You assume the role of one of the permanent members of the Security Council, which means you wield the power of the veto. No proposal can pass when a member uses their veto, so there had better be something in the deal for you!
Each player will take a turn as the leader of the Security Council and try to get a proposal passed. Negotiations can include side-deals, threats, or out-right influence-peddling! But once the gavel comes down it''s time to vote, and the other players might not live up to their end of the deal.
This great game of negotiation, intrigue, and back-stabbing contains: