In this adventure, the characters are recruited to investigate the disappearance and whereabouts of missing townsfolk beneath the recently re-inhabited farm-fortress of Walsave. Through a series of underground expeditions, they soon discover that there is more to these kidnappings than meets the eye, and that these explorations under the Earth aren’t just a ruin-crawl into the crumbling, artifact rich confines of an ancient shopping complex. Besides the pitfalls and nightmares of the subterranean hell, they must contend with conflicting interests among the villagers as well, including raiders, a bizarre cult, and the ruling founders of this fortified settlement.
Can your characters survive the challenges that await them, or will they meet their end someplace deep below the rubble and junk of a besieged post-apocalyptic village?
The Mall of Doom uses the Outland System™ game mechanic and requires only The Mutant Epoch™ hub rules RPG game book to play. Although set in the Crossroads Region over former Los Angeles, and a half day’s ride from the sprawling, poverty ridden city of Overpass, the game master can easily drop this adventure into his or her own campaign region. Designed for 6 to 10 first rank characters, this adventure could take surviving characters to the third or fourth rank. Here’s what’s included in this terrifying, fast paced adventure:
- Multi-Path adventure design: never plays the same twice. Designed for group gaming or you can test your survival instincts, knowledge of The Mutant Epoch™, and wits by solo playing.
- PG14 rating due to some of the suggestive themes, horrific circumstances and descriptions; this adventure is not for the squeamish.
- 60 Illustrations • 5 Player Handouts • 6 Maps • 1 New Creature • 2 New Relics • 136 Pages